{"filings":[{"id":95132,"accession_number":"0001193125-26-211845","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2026-05-07T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Q1 2026: GAAP EPS $0.11, non-GAAP $0.27; Adj EBITDA $35.8M (+58% YoY)","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Revenue $354.5M (above guidance midpoint); gross profit $116.0M (+13% YoY); record gross margin 32.7%.","Net income increased $23.4M YoY; GAAP EPS $0.11 (+210% YoY) and non-GAAP EPS $0.27 (+145% YoY), both above guidance.","Adjusted EBITDA $35.8M (+58% YoY), above high end of guidance; second consecutive double-digit margin quarter.","Cash and restricted cash up $20.9M seq. to $119.7M; ~$5M repurchased under $50M buyback program.","Strong Gamer & Creator Peripherals growth partially offset by softer Gaming Components & Systems due to supply constraints."],"consensus_eps_estimate":null,"consensus_eps_actual":0.11,"consensus_revenue_estimate":null,"consensus_revenue_actual":354512000.0,"consensus_period":"2026-Q1","consensus_source":"xbrl_only","sentiment":"positive","materiality_score":0.75,"calibrated_materiality_score":0.75,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":107982,"accession_number":"0001193125-26-102218","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2026-03-11T23:59:59+00:00","items":["5.02"],"status":"ready","headline":"Corsair Gaming director Diana Bell to leave board after 2026 annual meeting","summary_kind":"llm","event_type":"leadership","confidence":"high","bullets":["Diana Bell notified Corsair on March 5, 2026, that she will not stand for reelection.","She will continue serving on the board and audit committee until her current term ends at the 2026 annual meeting.","Bell's decision is not due to any disagreement with the company."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"neutral","materiality_score":0.35,"calibrated_materiality_score":0.35,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":107981,"accession_number":"0001193125-26-048668","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2026-02-12T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Q4/FY25 earnings beat: revenue up 6%/12%, adj. EBITDA $53.6M/$100.6M, $50M buyback","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["FY25 revenue $1,472.5M (+12% YoY); GAAP gross margin 28.9% (record); adj. EBITDA $100.6M (+84%) above guidance.","Q4 revenue $436.9M (+6%); GAAP EPS $0.22 (vs $0.01 prior); Non-GAAP EPS $0.43 (vs $0.23).","Board authorized first $50M share repurchase program, effective immediately, no expiration date.","FY25 GAAP loss per share improved to ($0.12) from ($0.95); Non-GAAP EPS $0.62 vs ($0.03).","Q4 adjusted EBITDA $53.6M (+62%) above high-end guidance; strong Gaming Components segment."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.12,"consensus_revenue_estimate":null,"consensus_revenue_actual":1472480000.0,"consensus_period":"2025-FY","consensus_source":"xbrl_only","sentiment":"positive","materiality_score":0.85,"calibrated_materiality_score":0.85,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":124391,"accession_number":"0001193125-25-289820","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-11-20T23:59:59+00:00","items":["5.02"],"status":"ready","headline":"Corsair appoints Gordon Mattingly as CFO; Michael Potter to depart","summary_kind":"llm","event_type":"leadership","confidence":"high","bullets":["Gordon Mattingly named CFO effective Dec 2, 2025; base salary $525,000, bonus target 70% of base.","Mattingly to receive equity grants totaling $3M (1M RSUs, 1M PSUs, $1M options) vesting over 4 years.","CFO Michael Potter resigns Dec 2, 2025; will serve as senior advisor until Dec 31, 2025.","Potter to provide consulting services through Mar 31, 2026; eligible for severance including salary continuation and accelerated vesting.","Mattingly previously CFO at Universal Audio and Arlo Technologies."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"neutral","materiality_score":0.5,"calibrated_materiality_score":0.5,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":124390,"accession_number":"0001193125-25-264678","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-11-04T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Gaming Q3 revenue up 14% to $345.8M; adjusted EBITDA more than doubles to $16.2M","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Revenue $345.8M, +14% YoY; gross profit $93.1M, +34% YoY on improved product mix.","GAAP EPS -$0.09 vs -$0.56 YoY; non-GAAP EPS $0.06 vs -$0.29 YoY.","Adjusted EBITDA $16.2M, +236% YoY, above consensus.","First nine months 2025 revenue exceeded $1.0B, +15% YoY; adjusted EBITDA $47.0M, +117%.","Gaming peripherals and components demand drove operating efficiency gains."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.35,"consensus_revenue_estimate":null,"consensus_revenue_actual":1035625000.0,"consensus_period":"2025-Q3","consensus_source":"xbrl_only","sentiment":"positive","materiality_score":0.7,"calibrated_materiality_score":0.7,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":141063,"accession_number":"0000950170-25-104994","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-08-07T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Q2 2025 revenue up 23% to $320M; non-GAAP EPS turns positive $0.01","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Revenue $320M, up 23% YoY; gross profit $85.9M, up 36% YoY.","GAAP EPS $(0.16), improved from $(0.28); non-GAAP EPS $0.01 versus $(0.07) YoY.","Adjusted EBITDA $8.1M, up from $(1.2M) loss in Q2 2024, above consensus.","First half 2025 revenue $690M (+15% YoY), gross profit $188.2M (+26% YoY).","Management cites broad-based demand strength and improved operational efficiency."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.26,"consensus_revenue_estimate":null,"consensus_revenue_actual":689862000.0,"consensus_period":"2025-Q2","consensus_source":"xbrl_only","sentiment":"positive","materiality_score":0.75,"calibrated_materiality_score":0.75,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":141062,"accession_number":"0000950170-25-092527","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-07-02T23:59:59+00:00","items":["1.01","9.01"],"status":"ready","headline":"Corsair Gaming signs $225M credit facility ($100M revolver, $125M term loan) maturing 2030","summary_kind":"llm","event_type":"debt","confidence":"high","bullets":["Total commitments of $225M: $100M revolving credit facility and $125M term loan, both due June 30, 2030.","Allows incremental facilities up to $125M additional, subject to conditions.","Interest rate options: term SOFR plus 1.50%-2.50% or base rate plus 0.50%-1.50%, based on leverage.","Refinances and replaces prior credit agreement from September 2021.","Covenants include max total net leverage ratio and min interest coverage ratio; secured by substantially all U.S. subsidiary assets."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"neutral","materiality_score":0.5,"calibrated_materiality_score":0.5,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":158864,"accession_number":"0001193125-25-140723","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-06-13T23:59:59+00:00","items":["5.07"],"status":"ready","headline":"Corsair Gaming stockholders elect three Class II directors, ratify KPMG as auditor","summary_kind":"llm","event_type":"other","confidence":"high","bullets":["Elected Anup Bagaria, George L. Majoros, Jr., and Stuart A. Martin as Class II directors for terms expiring at 2028 annual meeting.","Bagaria received 72,909,694 votes for, 13,196,282 withheld; Majoros 72,115,404 for, 13,990,572 withheld; Martin 72,923,012 for, 13,182,964 withheld.","Stockholders ratified KPMG LLP as independent auditor for fiscal 2025 with 92,301,630 votes for, 177,914 against, 169,622 abstain.","Broker non-votes totaled 6,543,190 on director elections; no broker non-votes on auditor ratification.","All proposals passed at June 10, 2025 annual meeting; no other material business conducted."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"neutral","materiality_score":0.1,"calibrated_materiality_score":0.1,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":158863,"accession_number":"0000950170-25-064424","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-05-06T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Gaming Q1 revenue $369.8M (+9.6% YoY); adj. EPS $0.11 vs $0.09","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Net revenue $369.8M; Gamer Peripherals $112.0M (+4.7% YoY), Components & Systems $257.8M (+11.9%).","GAAP net loss $10.1M ($0.10 loss per diluted share) vs $12.5M loss in Q1 2024.","Adjusted net income $12.3M ($0.11 per share) vs $9.5M ($0.09); adjusted EBITDA $22.6M vs $18.0M.","Cash and restricted cash $102.5M at quarter end.","Company cites global manufacturing strategy to limit tariff exposure."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.1,"consensus_revenue_estimate":null,"consensus_revenue_actual":369750000.0,"consensus_period":"2025-Q1","consensus_source":"xbrl_only","sentiment":"positive","materiality_score":0.75,"calibrated_materiality_score":0.75,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":177256,"accession_number":"0000950170-25-020196","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-02-14T23:59:59+00:00","items":["5.02","7.01","9.01"],"status":"ready","headline":"Corsair Gaming founder CEO Andy Paul to retire July 1, 2025; President Thi La appointed successor","summary_kind":"llm","event_type":"leadership","confidence":"high","bullets":["Andy Paul to retire as CEO and board member effective July 1, 2025; retirement not due to any dispute.","President and COO Thi La appointed CEO effective July 1, 2025.","La receives $800k base salary, 120% target bonus, $5M equity grant (RSUs, options, PSUs).","Paul’s transition: continued service through June 30, 2025; eligible for accelerated vesting, 24-month option extension.","La joined Corsair in 2010, helped grow company from $300M to current scale."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"neutral","materiality_score":0.75,"calibrated_materiality_score":0.75,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":177255,"accession_number":"0000950170-25-018830","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2025-02-12T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Q4 revenue $413.6M, adjusted EPS $0.23; full year net loss $99.2M","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Q4 net revenue $413.6M (-0.9% YoY); GAAP net income $1.3M ($0.01 diluted) vs $6.2M ($0.06) in Q4 2023.","Full year 2024 net revenue $1,316.4M (-9.8% YoY); net loss $99.2M ($0.95 loss per diluted share) vs net income $3.2M in 2023.","Adjusted EBITDA fell to $54.7M in 2024 from $95.1M in 2023; adjusted net loss $2.7M vs adjusted net income $58.3M.","Gamer & Creator Peripherals segment grew: Q4 $169.6M (+24% YoY), full year $472.7M (+20% YoY).","Gaming Components & Systems segment declined: Q4 $244.1M (-13% YoY), full year $843.7M (-21% YoY)."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.95,"consensus_revenue_estimate":null,"consensus_revenue_actual":1316379000.0,"consensus_period":"2024-FY","consensus_source":"xbrl_only","sentiment":"negative","materiality_score":0.75,"calibrated_materiality_score":0.75,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":194024,"accession_number":"0000950170-24-122271","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-11-06T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Q3 revenue down 16% to $304M; net loss $58.4M; FY24 EBITDA guidance cut to $40-55M","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Net revenue $304.2M, down 16.2% YoY; Gaming Components fell 26%, Peripherals grew 13%.","GAAP net loss $58.4M ($0.56/share) vs loss $3.1M in Q3 2023; includes $32.5M deferred tax valuation allowance.","Adjusted net loss $30.3M ($0.29 adj loss/share) vs adj net income $13.4M; Adjusted EBITDA $4.8M vs $23M.","FY2024 revenue reiterated $1.25-1.35B; adjusted EBITDA outlook lowered to $40-55M from $60-75M.","Completed Fanatec acquisition; workforce reduction; expects Q4 EPS-neutral and profitability in 2025."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.97,"consensus_revenue_estimate":null,"consensus_revenue_actual":902756000.0,"consensus_period":"2024-Q3","consensus_source":"xbrl_only","sentiment":"negative","materiality_score":0.8,"calibrated_materiality_score":0.8,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":210359,"accession_number":"0000950170-24-108750","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-09-23T23:59:59+00:00","items":["8.01"],"status":"ready","headline":"Corsair Gaming closes acquisition of Fanatec Sim Racing line from Endor AG","summary_kind":"llm","event_type":"m_and_a","confidence":"high","bullets":["Closed on September 19, 2024; includes existing Endor AG employees managing the product line.","Fanatec is located in Landshut, Germany, and makes force feedback steering wheels, pedals, shifters, and accessories.","Products are compatible with PlayStation, Xbox, and PC racing simulators.","Acquisition expands Corsair's sim racing hardware offerings."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"positive","materiality_score":0.5,"calibrated_materiality_score":0.5,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":210358,"accession_number":"0000950170-24-107257","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-09-17T23:59:59+00:00","items":["8.01"],"status":"ready","headline":"Corsair Gaming acquires Fanatec Sim Racing product line from Endor AG; close imminent","summary_kind":"llm","event_type":"m_and_a","confidence":"medium","bullets":["Acquired the Fanatec Sim Racing product line, including existing employees from Endor AG.","Expected to close imminently; financial terms were not disclosed.","Fanatec produces force feedback steering wheels, pedals, shifters for PlayStation, Xbox, and PC.","Based in Landshut, Germany; products complement Corsair's gaming peripherals business."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"neutral","materiality_score":0.5,"calibrated_materiality_score":0.5,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":210357,"accession_number":"0000950170-24-089250","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-08-01T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Gaming Q2 revenue falls 19.7% to $261.3M; net loss $29.6M; cuts ~100 jobs","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Q2 2024 net revenue $261.3M (-19.7% YoY); net loss $29.6M (-$0.28 diluted EPS) vs net income $1.1M a year ago.","Adjusted net loss of $6.8M (-$0.07/sh) vs adj. net income $9.8M; adjusted EBITDA loss $1.2M vs profit $17.8M.","Gaming Components & Systems revenue $167.1M (-32% YoY); Gamer & Creator Peripherals revenue $94.2M (+19.6% YoY).","Reduced workforce by ~100 employees in July 2024 to lower opex; exploring Fanatec/ENDOR AG acquisition after insolvency filing.","FY2024 outlook: revenue $1.25B-$1.35B; adj. operating income $48M-$63M; adj. EBITDA $60M-$75M."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.41,"consensus_revenue_estimate":null,"consensus_revenue_actual":598557000.0,"consensus_period":"2024-Q2","consensus_source":"xbrl_only","sentiment":"negative","materiality_score":0.7,"calibrated_materiality_score":0.7,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":210356,"accession_number":"0000950170-24-084571","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-07-18T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Gaming reports preliminary Q2 revenue of ~$261M; component segment disappointing, peripherals grow 20% YoY","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Preliminary unaudited Q2 2024 revenue ~$261M; full financial results and call scheduled for August 1.","CEO Andy Paul cites softer high-end self-built PC market; consumers waiting for new GPUs, lowering ASPs.","Gamer and Creator Peripherals segment grew 20% YoY for third consecutive quarter, with good margin growth.","Gaming Components segment sold less into channel; management expects recovery in H2 2024 and 2025."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.41,"consensus_revenue_estimate":null,"consensus_revenue_actual":598557000.0,"consensus_period":"2024-Q2","consensus_source":"xbrl_only","sentiment":"negative","materiality_score":0.6,"calibrated_materiality_score":0.6,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":228671,"accession_number":"0000950170-24-071851","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-06-11T23:59:59+00:00","items":["5.07"],"status":"ready","headline":"Corsair Gaming holds 2024 annual meeting; all director nominees elected, say-on-pay approved","summary_kind":"llm","event_type":"other_material","confidence":"high","bullets":["Director nominees elected: Cahilly (77.7M for, 3.6M with), Kim (77.9M for, 3.4M with), Paul (76.2M for, 5.1M with), Szteinbaum (67.2M for, 14.1M with).","KPMG LLP ratified as auditor for FY2024 with 88.6M for, 358K against, 194K abstain.","Say-on-Pay advisory resolution approved with 75.3M for, 5.9M against, 91.5K abstain, 7.9M broker non-votes.","Total shares outstanding on record date April 9, 2024: 103,861,189; shares voted: 89,175,285."],"consensus_eps_estimate":null,"consensus_eps_actual":null,"consensus_revenue_estimate":null,"consensus_revenue_actual":null,"consensus_period":null,"consensus_source":null,"sentiment":"neutral","materiality_score":0.1,"calibrated_materiality_score":0.1,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":228670,"accession_number":"0000950170-24-054467","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-05-07T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Gaming Q1 revenue $337M (-5% YoY), net loss $0.12 EPS; Gamer segment grows 20%","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Net revenue $337.3M, down 5% YoY from $354.0M; net loss -$12.5M (-$0.12 diluted EPS) vs -$1.1M loss a year ago.","Adjusted net income $9.5M ($0.09 diluted EPS) vs $11.9M ($0.11) prior year; Adjusted EBITDA $18.0M vs $20.6M.","Gamer and Creator Peripherals revenue $107.0M, up 20% YoY, with record 40% gross margin. Gaming Components & Systems $230.3M, down 13%.","Cash and restricted cash $130.2M as of March 31, 2024."],"consensus_eps_estimate":null,"consensus_eps_actual":-0.12,"consensus_revenue_estimate":null,"consensus_revenue_actual":337257000.0,"consensus_period":"2024-Q1","consensus_source":"xbrl_only","sentiment":"negative","materiality_score":0.75,"calibrated_materiality_score":0.75,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null},{"id":247309,"accession_number":"0000950170-24-014532","cik":1743759,"company_name":"Corsair Gaming, Inc.","ticker":"CRSR","form_type":"8-K","filed_at":"2024-02-13T23:59:59+00:00","items":["2.02","9.01"],"status":"ready","headline":"Corsair Gaming Q4 revenue $417.3M (+4.7% YoY); full-year adj. EBITDA doubles to $95.1M","summary_kind":"llm","event_type":"earnings","confidence":"high","bullets":["Q4 net revenue $417.3M (up from $398.7M YoY); GAAP EPS $0.06 vs $0.12; adjusted EPS $0.22 vs $0.20.","Gamer & Creator Peripherals segment Q4 revenue $136.8M (+16% YoY); Gaming Components $280.5M (flat).","Full year 2023 revenue $1,459.9M (+6% YoY); net income $3.2M vs loss of $60.9M in 2022.","Full year adjusted EBITDA $95.1M (up from $46.5M); cash $178.6M at year-end."],"consensus_eps_estimate":null,"consensus_eps_actual":0.03,"consensus_revenue_estimate":null,"consensus_revenue_actual":1459875000.0,"consensus_period":"2023-FY","consensus_source":"xbrl_only","sentiment":"positive","materiality_score":0.75,"calibrated_materiality_score":0.75,"market_cap_usd":1299153218.9801424,"market_cap_bucket":"not_microcap","market_cap_source":"finnhub_profile2","market_cap_as_of_date":"2026-05-28","daily_digest_date":null,"daily_digest_url":null,"daily_digest_rank":null}],"next_cursor":null}