{"schema_version":"secwatch.filing_event.v1","accession":"0000950170-24-084571","form_type":"8-K","ticker":"CRSR","cik":"0001743759","company_name":"Corsair Gaming, Inc.","filed_at":"2024-07-18T23:59:59+00:00","discovered_at":"2026-05-14T18:03:14.384440+00:00","generated_at":"2026-05-31T19:45:16.889315+00:00","sec_items":["2.02","9.01"],"event_type":"earnings","sentiment":"negative","materiality_score":0.6,"calibrated_materiality_score":0.6,"confidence":"high","headline":"Corsair Gaming reports preliminary Q2 revenue of ~$261M; component segment disappointing, peripherals grow 20% YoY","bullets":["Preliminary unaudited Q2 2024 revenue ~$261M; full financial results and call scheduled for August 1.","CEO Andy Paul cites softer high-end self-built PC market; consumers waiting for new GPUs, lowering ASPs.","Gamer and Creator Peripherals segment grew 20% YoY for third consecutive quarter, with good margin growth.","Gaming Components segment sold less into channel; management expects recovery in H2 2024 and 2025."],"urls":{"canonical":"https://secwatch.observer/filing/0000950170-24-084571","json":"https://secwatch.observer/filing/0000950170-24-084571.json","markdown":"https://secwatch.observer/filing/0000950170-24-084571.md","text":"https://secwatch.observer/filing/0000950170-24-084571.txt","edgar_index":"https://www.sec.gov/Archives/edgar/data/1743759/000095017024084571/0000950170-24-084571-index.htm","edgar_primary_document":"https://www.sec.gov/Archives/edgar/data/1743759/000095017024084571/crsr-20240718.htm"},"model":{"generated_by":"deepseek-v4-flash:cloud@v2","generated_at":"2026-05-31T19:45:16.889315+00:00"},"review":{"review_status":"machine_generated","human_reviewed":false,"corrected":false,"correction_note":null,"correction_timestamp":null,"superseded_by":null,"related_filings":[]},"source_grounded_claims":[],"license":"Source filings: public domain (SEC EDGAR). Summaries (headline + bullets): CC-BY-4.0; attribute https://secwatch.observer"}