---
schema_version: "secwatch.filing_event.v1"
accession: "0001437749-25-017610"
form_type: "8-K"
ticker: "SLE"
cik: "0001621672"
company_name: "Super League Enterprise, Inc."
filed_at: "2025-05-19T23:59:59+00:00"
generated_at: "2026-05-21T01:44:00.745333+00:00"
event_type: "earnings"
sentiment: "neutral"
materiality_score: 0.6
calibrated_materiality_score: 0.6
confidence: "medium"
source: SEC EDGAR
---

# Super League reports Q1 results, targets EBITDA positive in Q4, acquired Supersocial

## Summary
- Company reports Q1 2025 results; focus on cost reduction and revenue diversification; mobile games now 15% of revenue.
- Acquired Roblox studio Supersocial (49 builds, 390M+ visits, 3B+ impressions); clients include Gucci, e.l.f., Walmart.
- Pipeline of ~$20M in active opportunities across ~100 programs.
- On track to reach EBITDA positive in Q4 2025.
- CEO cites structural shifts in Roblox ad ecosystem; realignment to achieve long-term growth.

## SEC filing metadata
- accession: 0001437749-25-017610
- form_type: 8-K
- ticker: SLE
- cik: 0001621672
- company_name: Super League Enterprise, Inc.
- filed_at: 2025-05-19T23:59:59+00:00
- event_type: earnings
- sentiment: neutral
- materiality_score: 0.6
- calibrated_materiality_score: 0.6
- confidence: medium
- sec_items: 2.02, 7.01, 9.01
- EDGAR index: https://www.sec.gov/Archives/edgar/data/1621672/000143774925017610/0001437749-25-017610-index.htm
- EDGAR primary document: https://www.sec.gov/Archives/edgar/data/1621672/000143774925017610/slgg20250519_8k.htm

## Machine-readable alternates
- HTML: https://secwatch.observer/filing/0001437749-25-017610
- JSON: https://secwatch.observer/filing/0001437749-25-017610.json
- Plain text: https://secwatch.observer/filing/0001437749-25-017610.txt

This AI-assisted summary is a reading aid. Review the linked SEC EDGAR filing before relying on any specific claim.
